POV-Ray : Newsgroups : povray.general : Calling external Math functions from .dll or .so : Re: Calling external Math functions from .dll or .so Server Time
2 Aug 2024 14:19:50 EDT (-0400)
  Re: Calling external Math functions from .dll or .so  
From: Thorsten Froehlich
Date: 14 Feb 2005 18:33:47
Message: <4211355b@news.povray.org>
Rafal 'Raf256' Maj wrote:
> Yes, only stupid / small companies/programs use them, like OpenGL shaders 
> (highlevel C-like syntax or lowlevel assembly), NVidia, 3dSMax plugins, 
> bryce plugins, LightWorks shaders, even DirectShow Filters.
> 
> Indeed, lets stop adding any interesting new rewolutionary futures, since 
> Pov-RAY already left all other renderers far-behind.

Other than spreading misinformation or having fun bashing POV-Ray developers 
in our public forum, what is the purpose of your post again?  Contribute 
something or finally learn when to remain silent, please.

	Thorsten


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.